Dominion Seaside

Dominion Seaside
by Rio Grande Games

Dominion Seaside
List Price: $44.99
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Product Summary

Manufacturer: Rio Grande Games
Brand: Rio Grande Games
Audio: English (Unknown); English (Original Language); English (Published)
Model: RGG404
Product features:
  • Nautical expansion to the popular Medieval card game Dominion
  • For 2-4 players
  • Takes about 30 minutes to play
  • This is an expansion - you need Dominion or Dominion Intrigue in order to use it
  • Medieval Nautical theme

Toys and Games Reviews of Dominion Seaside

Customer Review: Dominion's second expansion is a welcome addition
Summary: 3 Stars

Dominion is a non-collectible card game published by the good people at Rio Grande Games. Players accumulate wealth, spend their wealth to make improvements to their town and then use those improvements to acquire more land. Land equals victory points for the most part. Whoever has the most victory points wins.

Dominion, like its evil cousins (collectible card games), is a game where players must manage their decks. If you can count cards, you will have a distinct advantage in Dominion. Counting cards is not necessary to be successful (or even to have fun with Dominion)--but serious, tournament gamers will be of the card counting variety. Because you must count your cards, you must manage which cards you put into your deck. You put cards into your deck through purchases.

Players start with 10 cards: 3 estates and 7 copper. Players draw an initial hand of 5 cards. At the end of your turn, you muck your hand (if you have a hand left) and then draw 5 more cards. Any cards you purchased go in your discard pile. Once your draw pile is empty, shuffle your discard pile and form a new draw pile.

You start the game with a complement of estates and copper. Estates score you 1 VP but otherwise clutter you hands. Copper is the least valuable coin. Using this starting complement you must purchase more valuable coins (silver and gold) and buildings.

Players will want more valuable coins because they only get 5 cards in their hands at one time. So if you happen to draw 5 copper coins, you only have $5 to spend. Each silver card is worth 2 copper and each gold is worth 3.

Players also will need to buy buildings. Buildings allow players to take extra actions (normally players only get 1). Some buildings allow players to make extra purchases (normally players only get 1). And some buildings give players special options like drawing extra cards, causing opponents to discard cards, etc. Deciding which buildings to buy is important. These buildings will be cluttering your hand. Will they give you the necessary economic engine to buy the more valuable land cards?

Acquiring land cards is a double edged sword. On the one hand, they are the primary way to get victory points. On the other hand, they clutter your hand without giving you an "in-game" bonus.

Dominion comes with a huge complement of cards. There are enough cards in the base game to satisfy all but the most diehard CCG fans. Since Dominion has two expansions, this should assuage Dominion's detractors.

This expansion (Seaside) adds cards with a seafaring theme. There's a treasure map, divers, wharves and ports. You can expand your territory from your provinces and duchies onto some islands. This expansion comes with some nice new mechanics like "duration"--cards that have lasting effects before you discard them.

I have two main gripes about Dominion.
1. Tedious amounts of shuffling. Players are constantly shuffling their decks. This is both tedious and it causes wear and tear on your cards.
2. There is virtually no player interaction. Dominion is a 4 player solitaire game. There are a few "attack cards". But there is no real interaction. Players can play "Militia" which forces their opponents to discard 2 cards. But that's not player interaction. There is no auction system, no vying for control of the center of the board, no driving up the cost of resources...just 4 player solitaire.

Dominion is a good, quick game. Because of the amount of cards in the base game, there's quite a bit of replayability. With the expansions, there should be replayability for years to come. If you don't mind the lack of player interaction and the excessive shuffling, then Dominion will probably scratch your gaming itch

Description of Dominion Seaside

Dominion: Seaside is an expansion to both Dominion and Dominion: Intrigue. As such, it does not contain material for a complete game. Specifically, it does not include the basic Treasure, Victory, Curse, or Trash cards. Thus, you will need either the base game or Intrigue to play with this expansion, and you will need to have experience playing Dominion with either of the first two games. It is designed to work with either or both of these sets, and any future expansions that may be published. All you ask is a tall ship and a star to steer her by. And someone who knows how to steer ships using stars. You finally got some of those rivers you'd wanted, and they led to the sea. These are dangerous, pirate-infested waters, and you cautiously send rat-infested ships across them, to establish lucrative trade at far-off merchant-infested ports. First, you will take over some islands, as a foothold. The natives seem friendly enough, crying their peace cries, and giving you spears and poison darts before you are even close enough to accept them properly. When you finally reach those ports you will conquer them, and from there you will look for more rivers. One day, all the rivers will be yours. This is the 2nd addition to Dominion. It adds 26 new Kingdom cards to Dominion. Its central theme is your next turn; there are cards that do something this turn and next, cards that set up your next turn, and other ways to step outside of the bounds of a normal turn. Dominion: Seaside is an expansion to both Dominion and Dominion: Intrigue. As such, it does not contain material for a complete game. Specifically, it does not include the Treasure, Victory, Curse, or Trash cards. Thus, you will need either the base game or Intrigue to play with this expansion and have experience playing Dominion with either of the first two games. It is designed to work with either or both of these sets, and any future expansions that may be published.

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