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Clue DVD Game by Hasbro
Product SummaryManufacturer: Hasbro Brand: Hasbro Model: 42789 Product features: - DVD-enhanced board game of deduction
- Figure out which of Mr. Boddy's guests has stolen an object from him
- Animated butler and inspector characters prompt players with questions and dole out clues
- Special decoder lens helps keep things fun and fair
- Comes with 10 unique cases plus a general randomized game
Toys and Games Reviews of Clue DVD GameCustomer Review: It's nifty. Summary: 3 Stars
No review here really explains how to use this DVD system. As you can see, many reviewers (including this one) were confused by the operation of the DVD.
It's important to note that the DVD does not drive the game or follow along with the game. The DVD does not track whose turn it is or where each player is on the board. When you first start the game the DVD will only light up two options: "use a secret passage" and "make an accusation." You won't be making accusations until near the end of the game, so the only options seems to be the secret passage and that's confusing all of us. The other options are all gray.
I just spoke to HASBRO today and the lady mentioned that you may have to play 15 or 20 minutes before the DVD starts doing anything. You just play the board game like normal at first, you don't use the DVD at all after it instructs you how to setup the board and game play begins. After several turns you may use the DVD when you are in a room where you want to use a secret passage. The DVD may tell you that something unexpected happens while you are traversing the passage. Eventually after possibly 10s of minutes, the DVD may do something. The DVD works on a timer. The DVD senses how much time has passed and starts yielding the clues as time goes on. What will happen is that as the DVD just sits there on the options screen, seemingly doing nothing other than looping thru its music and watermark animation, it's actually counting time. It assumes that you are playing the Clue game just like normal. At some random time interval, the DVD will come to life and the inspector will say "I would like to see you right now." Then you can use the remote control to answer the inspector and he will play a clue for you. After that he may turn on one of the other options like "call the butler" and then you may start using that option. As the game progresses more of the options will become available.
To answer some concerns that other reviewers have mentioned:
It should be noted that a DVD is of limited intelligence. It's not a general purpose programming medium so it can't be as smart as a normal computer program. It was never intended to do anything as smart as play a game, so it's only clever programming that gets it to simulate the intelligence it needs. As such you shouldn't expect too much out of it.
The 10 fixed cases in the Clue DVD game allow custom animation. For example, if Miss Scarlet stole the broach at midnight, a dramatic animated scene can be scripted such that Mr. Boddy tells of how Miss Scarlet tried on the broach and he knew that she was an incorrigible night owl. For this kind of content the fixed cases are a must. With a normal computer program it might be able to shuffle predetermined scenes or lines of dialog to match a random case, but the DVD is not that smart. So the fixed cases are a compromise of allowing nifty Clue scripts to be played at the expense of having a finite number of Clue cases on the DVD. The DVD also includes a random case but that's not going to feature the custom story line and animated snippets. It's going to be more generic.
You could just play regular Clue with it, you don't have to use the DVD. Compared to Classic Clue it's a deluxe game with the cute dolls, 3D colorful game board, and the expanded possibilities. Compared to the standard Clue game this one is missing the weapons so that's too bad. If you don't like the expanded possibilities because it makes the game longer, just eliminate some cards at the start.
Description of Clue DVD GameStep out of your living room and into the mystery. Scotland Yard needs your help to crack 12 challenging interactive crimes, such as "The Monte Carlo Affair." Find out who, what, where and when the crimes took place. Investigate all your favorite suspects, plus four others, and more crime scenes. Collect "virtual evidence" as you go, and use the DVD to make secret accusations. Game includes game board, tons of game pieces including character figures, and one DVD. There's even a bonus game for more mystery-solving excitement. For 2 to 8 players. Clue has been a fiendishly clever board game for almost 60 years, and this DVD edition adds a whole new level of enjoyment to the deductive fun. Experienced Clue-doers will recognize the floor plan layout of the game board, as well as the cards and character pieces. What they might not recognize this time is the crime: The game's central intrigue has been downgraded from murder to a more family-friendly larceny. It's up to players to figure out which of Mr. Boddy's guests is the thief, which item was stolen, as well as the time and location of the theft. The enclosed DVD serves as game master, with animated butler and inspector characters prompting you with questions and/or doling out clues. It may seem like a gimmick at first, but there are several smart ways in which the DVD makes set-up a snap and games both fair and interesting. Aside from the bells and whistles, this is Clue. The object of the game is to gather clues without giving away too much information to the other players. Once you feel you've adequately sussed out the case, you can test your theory in secrecy through the DVD menu and the special decoder lens. If you're correct, you'll get a satisfying detective show round-up of how all the clues work together to eliminate all of the other possibilities. If you're wrong, you're going to have to show some of your info to the other players. There are ten different mysteries built into the game plus a general game that is more like the traditional Clue board game. It comes with game cards, decoder magnifying glass, DVD disc, game board, four plastic locks, case file envelope, and 10 suspect pawns. --Porter B. Hall
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