 |
Risk by Hasbro Games
Toys and Games Reviews of RiskCustomer Review: Bring back the soldiers Summary: 1 Stars
I love the game Risk and own 7 copies of the game (3 are the same because I collected the 2004 bookshelf edition to give to my kids when they are older; but the rest of my copies are all different versions) and I enjoy playing it whenever I can. I have been playing Risk for about 38 years now using everything from the old colored wood blocks, to asterisks, to Roman numerals, to Revolutionary War and Napoleonic War soldiers. I hate the new pieces that look like flat cheverons or arrows. I will not purchase this version of the game because of the pieces and the garish game board. I may pick up a thrift store copy to get the rules and see what if anything is able to be borrowed from this edition, but having read some of the reviews, I don't think there is much I would like to borrow. Many of the "improvements" were already in the previous editions. Capitols? Yep! Since 1993, there have been variant rules for "Capitol Risk" included in the rules. Secret Missions? Yep! Again, they've been in there since 1993. I wouldn't have minded this version so much if Hasbro hadn't stopped making every other version of Risk except a nostaligia version with the abstract wood blocks and playschool game board. So, I see this version as the killer of some other very fine versions of Risk and I now despise it. I hope that it is a colossal failure and that they bring back the other versions of the game...the ones with the little soldiers, cavalrymen, and cannons...or tanks or archers or helicopters, etc. This game's aesthetics are an important part of the game and this new version is more like the wallpaper of Jackson Pollock than it is a romantic Renoir. Anyone can splash paint on a canvas, even animals, but to capture the essence and feel of something or someone...that is art. This game has no soul, it is just the reflection of the corporate hollow men whose heads are filled with straw.
Customer Review: Not your father's Risk Summary: 2 Stars
I'm not sure when they decided to update Risk, but this is NOT the Risk you remember. The pieces don't just look different, they also stand for completely different things. There are no longer rules for 2-player!!! If you enjoyed playing Risk with a friend and wanted to try it again now as a two player game, don't get this. It's for 3-5 players, not 2-5 like the original. This version of Risk has Cities (which are a nice addition), Capitols (a nice idea, but not that great to play with for less than 4 people), major challenges, minor challenges, etc. Now on each turn you count up the number of armies you have, add the number of cities, add the number of capitols, DIVIDE BY 3, then add any continent bonuses. Like I said, FAR different from the Risk you think you know.
My recommendation: find a game store in your area with original copies of Risk, or buy the Space-based Risk that includes trips to the moon. One is good if you want Risk, one is good if you want a much more involved game with lots more rules. Don't bother with this, which is in the middle between the two.
Customer Review: Let the kid win Summary: 5 Stars
I bought this Risk to play with my son (he's seven). It's quickly become one of his favorite games. The secret: Let him win the first one. It's easy with Risk, since the adults will tend to gang up on each other, so the little guys can sail through and pick up the pieces when they're done. But it made him feel like a king. And adding dice may be simple, but it's good math practice.
This version is a bit different from the one you might have played as a kid, but the changes are good. They add multiple objectives, which are easy to track but give the game more of a point. And most importantly, they make it so the game doesn't last forever. The rules for the cards make much more sense than the old rules - you aren't encouraged to wait forever to make one massive super-stack like in the old game. Personally, I still prefer the old pieces (Roman numerals rock!), but these are sturdy and well-crafted.
I only knock the Durability a star because all those little pieces are easy to lose, and the cards are on simple, cheap paper. But it's still a great game.
Customer Review: Awesome Variant of the Original Summary: 5 Stars
I got this game because I saw all the hoopla about Black Ops risk on boardgame geeks and though the game does not look as awesome its still a blast to play.
The game takes many of the rules from the original risk and twists them just a bit to make the game go faster. For example this variant adds cities to the game and when you draft troops these cities add to your total number of possible troops.
Also you can hold an infinite number of cards, but each of these cards has a number on them and when you think you have collected enough of the cards your turn em all in for a number of troops based on the total of the numbers.
The game also adds rewards and objectives which can range from near impossible to not so bad.
The game is extremely fun to play and I would recommend it to any gaming enthusiast.
Customer Review: Twist on Risk... PLUS HOW TO PLAY IN TWO PLAYER!! Summary: 5 Stars
This is a pretty sweet version of the original game of risk. The only problem is you can't play with two people. However, I figured out how to do it! Take the risk cards, and label seven with a "I", seven with a "C" and 7 with a "A". Those now become your artillery, cavalary and infintri cards. Then use two of the discard cards and label them wild. When you play, you use the arrows like this. The single arrow stands for infintri, the three arrow stands for the cavalary and then use a different color arrow to represent your artillery. Done and Done! Now you can play classic risk with two players as well as the cool new version! Sweet game. Definitely highly recommended!
More Customer Reviews: ‹ 1 2 3 4 5 6 7 8 ›
|
 |