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Forbidden Island by Gamewright
Product SummaryManufacturer: Gamewright Brand: Gamewright Model: 317 Product features: - 2010 Mensa Favorite Brainy Games Winner
- Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise
- 2 to 4 players
- Strategic thinking, problem solving and cooperation required
- Ages 10 and up
- Playing time: 30 minutes
Toys and Games Reviews of Forbidden IslandCustomer Review: Nail-Biting Cooperative Adventure in an Inexpensive Package Summary: 5 Stars
*designer: Matt Leacock
*publisher: Gamewright
*date: 2010
*BoardGameGeek rank/rating: 2090/8.04
*age: 10+
*# of players: 2-4
*print status: in print
Maybe it's because I started writing this review during the final few weeks of the TV series, LOST... but the whole "island full of crumbling ruins & ancient secrets" vibe resonates pretty strongly with me right now.
But don't take my (admittedly gamer-oriented) word for it: listen to my (gamer-in-training) 8 year old son... or his non-gamer 8 year old friends... or my long-suffering wife (who games because she loves me!)... or even other actual gamers who've played the game. It's been a hit with everyone who has had the opportunity to play!
Forbidden Island is a cooperative game for 2-4 players, though since the game is played with open hands, it works just fine as a solitaire game as well, with the player controlling two (or more) pawns. (Another odd Lost reference: this is definitely a "live together or die alone" kind of game.) Regardless of the number of players, it seems to clock in at right about a half hour of playing time.
The color text of the game has the players on a search for elemental treasures (The Crystal of Fire, the Statue of the Wind, The Ocean's Chalice & the Earth Stone) created by an ancient civilization. Of course, it's not a simple archaeological expedition - the island is booby-trapped to begin sinking when anyone attempts to steal the treasures... and that's exactly what you're here to do.
I could go into a detailed rules explanation... but that seems pretty pointless when a PDF of the rulebook is available online, thanks to the good folks at Gamewright. Simply put, you're using 3 actions per turn to move your piece across an island made of tiles, attempting to collect the treasures, shore up the sinking parts of the island, and generally survive long enough for all of you to grab the last helicopter off the island (is Frank Lapidus the pilot?). At the end of each turn, you draw cards to increase your hand (and potentially increase the rate of flooding) as well to sink more parts of the island.
There are lots of ways to lose:
*if the helicopter landing pad sinks, you lose
*if one of your team doesn't survive, you lose
*if you fail to recover all four treasures, you lose
*if the island floods completely, you lose
But it wouldn't be much of a cooperative game if you won all the time, right? So far, we're doing very well playing at the Novice setting, while we're about 50/50 at the Normal setting. I have yet to convince my son to try it at the more difficult settings. (BTW, a clever game feature - you only have to change the starting level of the water - indicated on a sliding scale - to change the difficulty of the game. No re-mixing the deck, no convoluted alternative set-up.)
The components are high quality - nice cards, great chunky tiles with evocative "forbidden island" artwork that reminds me a bit of the computer game Myst, and nifty plastic "treasures" - all packaged in a cool-looking tin with a well-designed box insert. (For those of you non-gamers, the "well-designed insert" may not sound like a big deal, but I can tell you from experience that it makes it easier to transport & keep the game in top-notch condition... and that not all companies think this part through.)
A side note: since the designer, Matt Leacock, is best known for his OTHER cooperative game, Pandemic, it's helpful to note that while the games share some mechanics (most notably the Infection/Waters Rise restacking of the decks & the various player roles that allow each person to "break" the rules in a particular way) but that the board play (due to the sinking tiles) and kid-friendly theme make for a very different game experience.
Finally, the recommended age of 10 is correct - but only if the kids are going to be playing without any adults helping run the game. With a friendly adult, the game can easily be played by kids as young as 5. The cheap price point (the MSRP is only $15.99) means that Forbidden Island will be likely be one of the best kid gaming investments you're likely to make this year.
Description of Forbidden IslandDare to discover Forbidden Island! Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step! Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss! The latest creation by cooperative game master, Matt Leacock who created the best seller Pandemic. You and your team can be the first to breach the borders of the Archeans' ancient mystical empire in the collaborative card game Forbidden Island, by Gamewright. In this game, teamwork proves essential to locate the Earth Stone, the Statue of the Wind, the Crystal of Fire, and the Ocean's Chalice as the Island floods beneath your feet. Adventure... if you dare! Mega T-Rex - Ages: Ten and up
- Requires: Two to four players
At a Glance: - Be the first team to breach the borders of the Archeans' ancient mystical empire
- Locate the Earth Stone, the Statue of the Wind, the Crystal of Fire, and the Ocean's Chalice before the Island sinks
- Find the treasures through collaborative play and teamwork
- Stimulates problem-solving and strategic skills
Breach the borders of the Archean empire to locate the four sacred elements. View larger. Work collaboratively with two to four players to locate the treasure. View larger. The Legend of the Archeans This game is centered on the legend of the Archean empire, a civilization that possessed the ability to control the Earth's core elements--fire, wind, water, and earth--through four sacred treasures. These treasures stayed hidden from enemies for years on the Forbidden Island, which was designed to sink if intruders ever attempted to capture them. Set the appropriate water level for your gaming skill, and let the adventures begin! Capture the Four Sacred Treasures Before the Island Sinks! Your team of adventurers must work together to keep the Forbidden Island from sinking as you seek the four treasures hidden within. The mission is carried out using different combinations of Flood, Treasure, and Adventurer Cards on the 24 tiles that make up the Forbidden Island. Once you've captured each treasure using the appropriate cards, you must make it to Fools' Landing and escape by helicopter in order to win. If the island sinks before you complete your tasks, the mission ends in defeat. Use Collaborative Play to Succeed Each player is dealt an Adventure Card and given a corresponding pawn before the game starts, designating him or her with a certain set of strengths. This game is designed so that instead of competing with other players, you work to find the treasures and find out how to best use each Adventurer's strengths through collaborative play. This stimulates problem-solving and strategy skills. What's in the Box Water level marker, water meter, 58 playing cards, 24 island tiles, 6 pawns, 4 treasure figurines, rules of play, Gamewright catalog, and comment card.
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